<SPAN name="chap13"></SPAN>
<h3> Chapter Thirteen </h3>
<h3> The Alarm Bell </h3>
<p>Glinda, the Good, in her palace in the Quadling Country, had many
things to occupy her mind, for not only did she look after the weaving
and embroidery of her bevy of maids, and assist all those who came to
her to implore her help—beasts and birds as well as people—but she
was a close student of the arts of sorcery and spent much time in her
Magical Laboratory, where she strove to find a remedy for every evil
and to perfect her skill in magic.</p>
<p>Nevertheless, she did not forget to look in the Great Book of Records
each day to see if any mention was made of the visit of Ozma and
Dorothy to the Enchanted Mountain of the Flatheads and the Magic Isle
of the Skeezers. The Records told her that Ozma had arrived at the
mountain, that she had escaped, with her companion, and gone to the
island of the Skeezers, and that Queen Coo-ee-oh had submerged the
island so that it was entirely under water. Then came the statement
that the Flatheads had come to the lake to poison the fishes and that
their Supreme Dictator had transformed Queen Coo-ee-oh into a swan.</p>
<p>No other details were given in the Great Book and so Glinda did not
know that since Coo-ee-oh had forgotten her magic none of the Skeezers
knew how to raise the island to the surface again. So Glinda was not
worried about Ozma and Dorothy until one morning, while she sat with
her maids, there came a sudden clang of the great alarm bell. This was
so unusual that every maid gave a start and even the Sorceress for a
moment could not think what the alarm meant.</p>
<p>Then she remembered the ring she had given Dorothy when she left the
palace to start on her venture. In giving the ring Glinda had warned
the little girl not to use its magic powers unless she and Ozma were in
real danger, but then she was to turn it on her finger once to the
right and once to the left and Glinda's alarm bell would ring.</p>
<p>So the Sorceress now knew that danger threatened her beloved Ruler and
Princess Dorothy, and she hurried to her magic room to seek information
as to what sort of danger it was. The answer to her question was not
very satisfactory, for it was only: "Ozma and Dorothy are prisoners in
the great Dome of the Isle of the Skeezers, and the Dome is under the
water of the lake."</p>
<p>"Hasn't Ozma the power to raise the island to the surface?" inquired
Glinda.</p>
<p>"No," was the reply, and the Record refused to say more except that
Queen Coo-ee-oh, who alone could command the island to rise, had been
transformed by the Flathead Su-dic into a Diamond Swan.</p>
<p>Then Glinda consulted the past records of the Skeezers in the Great
Book. After diligent search she discovered that Coo-ee-oh was a
powerful sorceress who had gained most of her power by treacherously
transforming the Adepts of Magic, who were visiting her, into three
fishes—gold, silver and bronze—after which she had them cast into the
lake.</p>
<p>Glinda reflected earnestly on this information and decided that someone
must go to Ozma's assistance. While there was no great need of haste,
because Ozma and Dorothy could live in a submerged dome a long time, it
was evident they could not get out until someone was able to raise the
island.</p>
<p>The Sorceress looked through all her recipes and books of sorcery, but
could find no magic that would raise a sunken island. Such a thing had
never before been required in sorcery. Then Glinda made a little
island, covered by a glass dome, and sunk it in a pond near her castle,
and experimented in magical ways to bring it to the surface. She made
several such experiments, but all were failures. It seemed a simple
thing to do, yet she could not do it.</p>
<p>Nevertheless, the wise Sorceress did not despair of finding a way to
liberate her friends. Finally she concluded that the best thing to do
was to go to the Skeezer country and examine the lake. While there she
was more likely to discover a solution to the problem that bothered
her, and to work out a plan for the rescue of Ozma and Dorothy.</p>
<p>So Glinda summoned her storks and her aerial chariot, and telling her
maids she was going on a journey and might not soon return, she entered
the chariot and was carried swiftly to the Emerald City.</p>
<p>In Princess Ozma's palace the Scarecrow was now acting as Ruler of the
Land of Oz. There wasn't much for him to do, because all the affairs of
state moved so smoothly, but he was there in case anything unforeseen
should happen.</p>
<p>Glinda found the Scarecrow playing croquet with Trot and Betsy Bobbin,
two little girls who lived at the palace under Ozma's protection and
were great friends of Dorothy and much loved by all the Oz people.</p>
<p>"Something's happened!" cried Trot, as the chariot of the Sorceress
descended near them. "Glinda never comes here 'cept something's gone
wrong."</p>
<p>"I hope no harm has come to Ozma, or Dorothy," said Betsy anxiously, as
the lovely Sorceress stepped down from her chariot.</p>
<p>Glinda approached the Scarecrow and told him of the dilemma of Ozma and
Dorothy and she added: "We must save them, somehow, Scarecrow."</p>
<p>"Of course," replied the Scarecrow, stumbling over a wicket and falling
flat on his painted face.</p>
<p>The girls picked him up and patted his straw stuffing into shape, and
he continued, as if nothing had occurred: "But you'll have to tell me
what to do, for I never have raised a sunken island in all my life."</p>
<p>"We must have a Council of State as soon as possible," proposed the
Sorceress. "Please send messengers to summon all of Ozma's counsellors
to this palace. Then we can decide what is best to be done."</p>
<p>The Scarecrow lost no time in doing this. Fortunately most of the royal
counsellors were in the Emerald City or near to it, so they all met in
the throne room of the palace that same evening.</p>
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